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- AGP8X graphics card equipped with 256-bit 3D Graphics Accelerator. AGP8X supports a data rate of 2.1GB/s and runs at 533MHz, doubling the speed of the previous 266MHz AGP4X interface. DirectX™ 8.1 One of the big improvements of DirectX 8.1 is the Pixel Shader function, which does not exist in the DirectX 7 graphics card. With the hardware pixel shader, you can see how the light effect on the surface vividly. - GPU (Graphics Processing Unit) Xabre 400 AGP8X 256-bit graphic accelerator - Built-in programmable 24-bit ture-color RAMDAC, up to 375MHz pixel clock
- AGP BUS INTERFACE - Supports AGP 3.0 compliant configuration setting.
- Supports AGP 8X with 16 stages pipeline full side band function
- DISPLAY MEMORY - Built-in eight 4Mx16 DDR onboard, total 64MB memory (optional 128MB)
- 3D ENGINE FEATURES - Supports Direct 3D version 8.1 pixel shader version 1.3
- Supports AGP 8X for texture/vertex fetch
- Built-in 32-bit floating point VLIW Geometry Transform/Lighting (T/L) and triangle setup engine
- Built-in 4 pixel programmable rendering pipelines and 8 texture units (4P8T)
- Supports up to 2048x2048 texture size
- Built-in hardware stereo auto rendering engine
- Supports 2X/4X full scene anti-aliasing
- Up to 250MHz 3D engine/memory clock
- 3D PERFORMANCE - Supports up to 4 pixels with 2 textures within single cycle
- Peak polygon rate: 25M polygon/sec @ 1 pixel/polygon with gouraud shaded, point-sampled, linear and
bilinear texture mapping - Peak fill rate: 800M pixel/sec, 1600M texture/sec @ 10,000 pixel/polygon with Gouraud shaded, two bilinear
textured
- 2D ENGINE FEATURES - Built-in Hardware Command Queue
- Built-in Direct Draw Accelerator
- Built-in an 1T 128-bit BITBLT graphics engine
- Supports memory-mapped, zero wait-state, burst engine write
- Built-in 64x64x2 bit-mapped hardware cursor
- Built-in 64x64x16 bit-mapped color hardware cursor
- 64MB (optional 128MB) frame buffer with linear addressing
- VIDEO ACCELERATOR - MPEG-2 MP@ML standards compliant
- Built-in motion compensation logic
- Supports up to 20Mbit/sec bit rate decoding
- Direct DVD to TV playback
- Supports single video windows with overlay function
- Supports YUV-to-RGB color space conversion
- Supports graphics and video overlay function
- Supports RGB555, RGB565, YUV422 and YUV420 video capture and playback format
- Supports down scaling function and scaling vector as 1/2, 1/4
- Supports de-interlaced and 1/2 down scaling function
- Supports DVD sub-picture playback overlay
- Built-in independent Gamma correction RAM
- Supports Direct Draw Drivers
- TV-OUT - SiS® 301 chip onboard
- Built-in complete NTSC/PAL video encoder - Support NTSC/PAL interlaced display by dependent frame rate in 640x480x60Hz, 800x600x60Hz for NTSC, 640x480x50Hz and 800x600x50Hz for PAL - Support NTSC/PAL interlaced display by independent frame rate in 640x480, 800x600 and 1024x768 modes for NTSC and PAL under 8, 16, 32bpp color modes - Supports Composite Video and S-Video TV-Out
- RESOLUTION - Supports VESA standards super high resolution graphics modes, up to 2048x1536x32 bpp @85Hz NI
- Supports virtual screen up to 4096x4096
- I/O INTERFACE - 1 VGA connector
- 1 S-Video and 1 composite connector for TV-OUT
- 1 3D VR glasses connector
- FORM FACTOR & LAYERS - DRIVER - Support Windows 98SE/Me/2000/XP
- DirectX & OpenGL compatible
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